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Alexander Sablin

Transforming Ideas into Interactive Realities

Technical Lead / Unity Developer

Unity C# ASP.NET Docker Kubernetes Orleans iOS Android WebGL PC
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Professional Summary

Technical lead + hands-on dev with extensive experience in Unity gameplay, multiplayer systems, and backend coordination. Focused on production delivery, architecture standards, and infrastructure understanding.

Multiplayer Systems

API orchestration and live features delivery.

Client Architecture

Reliable and maintainable standards.

Backend Integration

Close coordination with server-side logic.

Production Delivery

Release readiness and platform support.

Core Stack

Unity / C#

Unity C# ECS Photon Zenject VContainer Unity Tools

Backend / Infra

ASP.NET Orleans Docker Kubernetes REST APIs CI/CD TeamCity Sentry Loki Grafana Prometheus

Databases

PostgreSQL MySQL Redis MinIO

Processes

Jira / Scrum YouTrack Git

Selected Impact

CI/CD

Automated deployment pipeline

Full pipeline setup + dev environment
~200

Game simulations per second

Custom built simulation system from scratch
2-3

Months for new game integration

Accelerated planning and execution

Experience Timeline

Technical Lead

VexHex

Aug 2025 – Feb 2026

Project: Landover II (iOS, Android, PC)

  • Coordinated backend and client leads; aligned technical execution.
  • Defined architecture standards focused on reliability and maintainability.
  • Owned multiplayer systems planning and delivery.
Orleans Kubernetes Unity TeamCity Sentry Loki Grafana Prometheus Unity Tools

Unity Lead Developer

iLogos Game Studios

Dec 2023 - May 2025

Project: Ludo (mobile game: iOS, Android)

  • Balanced leadership and hands-on technical work (~50/50).
  • Architectural design and implementation of critical core components.
  • Integrated voice chat for ~500 concurrent users.
ASP.NET Redis PostgreSQL Unity Tools

Senior Unity Developer

iLogos Game Studios

Dec 2021 - Dec 2023

  • Unity client development: UI implementation and gameplay logic.
  • In-app integrations: shop, IAP, and In-App messaging.
  • Collaborated with ASP.NET developers for full-stack integration.
Unity Tools

Middle Unity Developer

101XP

Nov 2020 - Dec 2021

Projects: FIFA Mobile, Multiplayer Tower Defense

  • Built a Tower Defense gameplay simulation system (~200 games/sec).
  • Client-side multiplayer logic using Photon networking.
  • Created Unity tools to improve developers’ productivity.
Photon ECS Unity Tools

Unity + ASP.NET Developer

Enterify

Jan 2016 - Nov 2020

  • Freelance-style delivery as Unity and web developer.
  • Delivered multiple shipped applications across mobile and PC.
  • SDK integrations and AR-related UI work.

Web Application Developer

DTB Bank

Jan 2016 - Jan 2020

  • Developed CRM and related web applications from scratch.
  • Built REST APIs and admin panels.

Education

Master's Degree

Computer Game Engineering

Newcastle University

2019 - 2020

Bachelor of Technology

Computer Systems Networking

Peoples' Friendship University of Russia (RUDN)

2015 - 2019

Get In Touch

Ready to start a project or have a conversation?

Open to technical leadership, Unity development, and backend-integrated game development opportunities.